Program educational objectives are broad statements that describe what graduates are expected to attain within a few years of graduation. Program educational objectives are based on the needs of the program’s constituencies.
1. Graduates will have the technical abilities required for successful employment as a computer scientist or participation in computer-science graduate studies, or both.
2. Graduates will understand through a Christian worldview their ethical and professional obligations to society.
3. Graduates will grow in their careers through initiative, creative thinking, and lifelong learning.
Student outcomes describe what students are expected to know and be able to do by the time of graduation. These relate to the knowledge, skills, and behaviors that students acquire as they progress through the program.
a.) An ability to apply knowledge of computing and mathematics appropriate to the discipline;
b.) An ability to analyze a problem and identify and define the computing requirements appropriate to its solution;
c.) An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs;
d.) An ability to function effectively on teams to accomplish a common goal;
e.) An understanding of professional, ethical, legal, security, and social issues and responsibilities that is integrally bound to the understanding of professional and ethical responsibility in a Christian context.
f.) An ability to communicate effectively with a range of audiences, such as professional colleagues and the scientific community;
g.) An ability to analyze the local and global impact of computing on individuals, organizations, and society that builds on the following liberal-arts areas important in giving the Christian student a background for making judgments concerning computing solutions: history of civilization, Biblical revelation, philosophy, literature, visual art, music, and modern civilization in international perspective;
h.) Recognition of the need for, and an ability to engage in, continuing professional development;
i.) An ability to use current techniques, skills and tools necessary for computing practice;
j.) An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices;
k.) An ability to apply design and development principles in the construction of software systems of varying complexity.